Tuesday, March 29, 2011

Snickerdoodle Salad With Pudding

Report of Session The Thousand Thrones WFRP, Part I

Last month I had the pleasure to lead two sessions at the TT. Here is a brief Apek of what happened during the game.

Heroes:

Due to the fact that the number of teams, the lead is small (2 people) I decided to give my players a head start;) First of all, when you create a character received in the form of a gift 400 pedeków from the company to any distribution to the development of traits, skills or abilities. That was the team 2 Witch Hunters brave sidekicks Roderick, passing Empire tracts in the turbulent period that followed the recent invasion of Chaos.

Waldermar Raab - Pro Bounty Hunter, who has decided to tie its fate to altdorfskim inquisitor. Dwudziestoczterolatek of average build, who speak with deadly precision samopowtarzalną crossbow. Raab is a secret follower of Ranald which did not prevent him from turning to violent methods. His main motivation is money - as a ruthless opportunist will use every opportunity to get rich.

Ander - the bodyguard of the military past. Slim twenties fighting two axes. During the Storm of Chaos has experienced the horrors of war, which barely escaped with his life. Owes its survival Witch Hunters, who is eternally grateful for his help in the throat. Since that time, faithfully serve Roderickowi. Moderately Sigmaryta zealous. Illiterate.
Introduction:
After Storm of Chaos, which ravaged the northern reaches of the Empire and destroyed the remaining ruins of human settlements. Autonomous Marienburg managed to avoid extinction, but even here, together with successive waves of refugees arrived at the rumors of horror from the North. Escaped crowded port city of imperial citizens were faced with the plague or famine. But it happened otherwise. When the imperial army repulsed a wave of Chaos, a large proportion of the population suffered Marienburg mystical revelation - he adopted the face of an eight year old Sigmar called Karl. Soon a crowd filled with passionate vision has been blessed by a local priest sigmaryckiego and thousands of people went from Marienburg to Altdorf, to demand recognition as the official reincarnation of Karl Sigmar and Lord of the Empire. That was the Crusade for Children.

But not everyone believes in the divine nature of Karl. Imperial College inquisitorial interview and decided by all means find the truth of the alleged incarnation of Sigmar. One person sent to begin the inquiry is Witch Hunter Roderick along with helpers.

Day 1
Heroes exceed gates of Marienburg. After checking in at the inn, "The Three fish" situated on the banks of one of the channels which are the main thoroughfares of the city, Roderick forward Waldermarowi Anderowi and guidelines of the mission. Witch Hunter detaches from the team by ordering your helpers to collect as much information about Karl and the Crusades. Also sets that meet again with the protagonists of players for three days in the square before the temple in the district Tempelwijk Maanam. Stresses that they should operate incognito, without reference to the authority of the College Inkwizytorskiego.

Ander and after a heated argument Waldermart who will exercise custody provided by the hunter to the needs of the mission funds begin an investigation. First, they decide to look after the district Winkelmarket. The city seems to be strangely deserted. Many houses bear traces of existence of numerous residents and the streets are full of garbage. Waldermart falls into one of the neglected and declining housing in gray, battered house and threatening the sole tenant. He learns a few rumors about the origin of chaotic Karl. Frightened by the native mumble something about the divine nature boy, comets mole on his chest and they fought a battle with the followers of divine chosen dark gods on one of Marienburskich streets. Not having learned anything interesting heroes return to the inn, where the face of the carrier, which was moored a boat on the shore and enters the inn. Inside Waldermart and Ander meet the individual's lean and sloppy on rat eyes and pushy behavior - Josef Peecka. Josef praises and trying to force opchnąć heroes "material evidence of a divine miracle, the relics of Karl Fist of Sigmar." Collection of relics of a few leather sigmaryckiego symbol pendants with a hammer, teeth, pieces of wood from "the cradle of divine Karla", a few blond hair and similar valuables. After several deep Josef wants to sell their most valuable treasure - Karl robe. After paying the price of a bandit, Waldermart child buys a shirt and coat on it faded symbol of a dove. Then he gets drunk Josef and simulating a fight is derived from the inn and then takes the gold, leaving the unfortunate man in the mud streets of the port. Furthermore, the characters become familiar with the owner of the inn and Grime said carrier dressed in a distinctive, sheep sheepskin.

Day 2
Waldermart and Ander decide to follow in the footsteps discovered "Karl divine robes." Due to the fact that they do not know the city Then asking the carrier to the nearest temples Shallyi. Known last night carrier offers them his services and invites you to board the boat. Heroes Shallyi water runs to the orphanage and ask for a visit to the Mother Superior, pretending to look for that lost brother Waldemar. After the surrender of weapons at the gate entering into the Orphanage and are brought to the door Gerda Lützen - Mother Superior. Interview with Gerda confirms that Karl was in the orphanage. Oddly enough, Mother Superior seems to be strangely fascinated by Karl mentions several times in a veiled way about his divine nature, which leads to violent reactions Waldermarta, who accuses her of heresy and the Inquisition ordered unsay. After a brief characters are szarpaninie turns through the gate of the tabernacle. Receive back their arms - at this point that Anderson sees his belt with a sword one przyczepił card. After trying unsuccessful attempt to read the strange hieroglyphs Waldermartowi card gives you read a message from "That has remained true." The mysterious informant who secretly at the orphanage przyczepiła it to a belt with a gun Ander writes that Gerda Lützen "Sister Superior is false" and "can be cheating." True matron called Maida Widmann and has to stay on Temple Square in the district Templewijk.

Heroes go to the square, where they perceive some form of closed in a cage suspended from a pole stuck into the solid earth. For several youths throwing mud in the direction of the cage and vegetables nadgniłymi learn that sits in the middle of the closed witch who was once a priestess Shallyi but guilty of heresy. Cages guarding the municipal guards, who categorically refuse to allow the characters to talk to aresztantką. Thus the heroes go to the police station, where Waldermart wants to meet with the commander of the changes. After you listen to brazenly waving their demands Inquisition medallion calls a fight with the guard and severely beaten lands in the dungeon. Meanwhile, Anderson is waiting, and finally he manages to talk to the sergeant, the head changes, municipal police. He learns that aresztantka confined in a cage and exposed to public view, is Maida Widmann. She was sentenced to death by starvation after he announced her guilty of blasphemy against Karl. Someone to guard the guards of the people did not lynch nor convicted provide water or food. Anderson also gives the lion's share of money received from hunters to buy Waldermarta from prison. A bribe is accepted, and a companion to go out tonight for freedom.;

After leaving prison, discovers loszku Waldermart that the guards took care of all the money he had with him. The heroes agree to talk at any price with the former Superior. Finally, using the temporary absence of the guards manage to talk to Maida Widmann. Status aresztantki is terrible - it is dehydrated, the battered, lying on the bottom of the cage in filth. In addition, it has broken and torn out of fingers and joints is gagged with embroidered linen rag Hammer of Sigmar.
Maida, tells the story of Karl. Boy was brought seven years ago to an orphanage in mysterious circumstances by Falkenheima Did Osric, sigmaryckiego hunter of witches. Maida quickly realized that the baby is something wrong. It took effect on people. Most people were in love with Karl at first sight. Widmann immediately give the boy told the witch hunters, but it was too late - the sisters were in the power of Karl. Priestess Shalyi sister hid before Superior boy and reared him secretly until the incidents that occurred in the previous month when Karl was kidnapped. That same night, according to the legend that lives part of the recently Marienburczyków, the boy found a hammer in the street fighting with three men wearing the mark of chaos. Karl had a breast dualistic character of the comet tail. The crowd hailed the boy killed the cultists Sigmar Incarnate. With time, more and more people to the followers of Karl dołączało - most of the neophytes were recruited from among desperate refugees, camped out in an overcrowded Marienbunburgu. The crowd demanded to listen with the chief priest of a small cult of Sigmar, not yet in Marienburgu koczując before home, raising wild cheers and placing before the big windows, a carved wooden symbol of Sigmar - Hammer. Municipal Police decided not to intervene.
Maida those desiring to stop the paranoia Karl publicly accused of heresy, and ended up locked in a cage with the participation of her sisters to worship Shalyi. After these events, the crusade was formed when the priest sigmarycki officially recognized the divinity of Karl. Crusade was launched in Altdorf demanding the enthronement of Emperor Karl. Many joined the march - among them were also the native inhabitants of Marienburg.
person with whom to seek information about the origin turned out to be Karl Did Osric, the hunter of witches. Widmann does not know where he resides.

After the conversation Heroes decided to search the temples of Sigmar. But it turned out that it is abandoned and closed for four releases for many years.

Day 3
Heroes go to the house of the priest of Sigmar, Helmut, who went along with the crusade. It turns out that the house was rented and lived It has a rich, bourgeois family. Ander Waldermar asking questions and thus people and eventually they find out that information about Osricu has longshoreman, a man called Horst Breuer. Horst unfriendly welcome heroes and threaten them that if they continue to rozpytywać a Hunter is in the channel could end up with broken legs. But when he sees the Inquisition medallions changing attitudes dramatically. It turns out that many times helped Horst Osricowi as informant and bodyguard. Falkenheim, who is currently seriously injured in a widely-fragile reputation pub "Golden Lotus" in Doodkanal - slum district.

Waldermart and Ander's are on the "Golden Lotus". Discover that this is a true cave of sin - gambling, prostitutes, drugs are the main attractions offered by this shrine. Intoxicated by the Black Lotus smoke Ander land in a secluded alcove with three ladies of loose morals, while Waldermart card game niecio odkuwając financially. Then Waldermart finds in one of the rooms of the shrine of the undeniable pleasure and hunter looking for syphilis - Did Osric Falkenheima. Witch Hunter is stunned and severely wounded drugs. It turns out that people from a crowd of supporters Karla hard Did Osric beaten when he tried to prevent publication of Karl incarnation of Sigmar.

Falkenheim tells how he found the boy in the swamp for the destruction of cultural Marienbergiem Stromfelsa - the forbidden, the chaotic aspect of Mann. Hunter spared the boy's life believing that it is uncontaminated by the Chaos. He took the child to shelter Shalyi and gave them to the care of the Sisters. This proved a mistake, however - Did Osric Waldermarta swears that he found and destroyed by Karl at any price. The rider, when asked where he fought with the cult Stromfelsa among whom he found a child gives a clue how to get to the chapel hidden in the swamp. Heroes is there to carry a trusted carrier.

Waldermart and Ander will recall that their employer has appointed a day for a meeting today. Go to the Temple Square, where they handed the messenger a letter from Roderick. Inquisitor with a well-known reasons, went alone to Altdorf - tells the heroes get as much information about the origin of Karl then go to the capital.

Day 4
From morning siąpi tiny rain and the streets are shrouded in thick fog Marienburg. Ander and Waldermart go to the carrier designated by Did Osric, who lives in the village, dirty chylących to decay of wooden huts outside the city walls. Ander and Waldermart embarking on the wobbly boat Jekila (carrier) and slowly flowing towards the marsh. Move away from Marienburg, watching the vanishing in the mist of the city walls and towers. Suddenly, something with a creak scraped the bottom of the boat ...

Saturday, March 26, 2011

Did Goku And Bulma Have An Affair



It's almost is! Primavera!

Of the works in Krakow.
pictures are quite literal.
woman collapsed.

tbc





Thursday, March 24, 2011

My Goldfish Has A Lump On It's Head

MG ideal




the perfect masters of the game is like a yeti - Like there but nobody has seen them with my own eyes. Perfect MG is a highly theoretical construct, more or less as Weberowskich ideal types of authority or the ideal model of free market in which the exchange transaction of goods did not bother any external entities. MG or the ideal, which is a master of narrative and improvisation, funny, mist, frightened, and his immersion in the advanced session border with the self duality of the players. Can word and gesture to terrify, produce streams of tears of emotion or enthusiasm elaborate beauty, the Homeric description. Tja .... A marmot sits wrapped in sreberka ...

In fact, I can hardly believe in the existence of such an "ideal type MG. I do not really buy the fact that mature and emotionally stable person can be genuinely frightened at the session or shrug to tears. Sam from the perspective of the player so I do not have high expectations in relation to the lecturer. As for me, at the session need not be artificial blood and do not know what props to the players had fun. This is not for me an essential element of fun in the role-playing games.

In my very subjective feeling, there are several elements mistrzowania iron, so that I can say - "OK, the session was successful." As I said at the beginning, these qualities of a good GM does not have much in common with a bit for my taste przejaskrawionym imagination from the beginning of the post. For me it is reasonably certain calculation (as much as I stress again, subjective character), a set of my humble wish to decide on whether to deem the session to be cool.

First: Thou shalt not bore the player of his realism.

do not like to play aspiring to be 100% restoration of reality. For me, the reality of the world where the player is playing should primarily be consistent, not mimetic. If we arrange the convention to take care of her consistency - and so much. If an idea is interesting and fulfills its role in the adoption of the concept of the game while being completely wyssanym the finger and unrealistic - very good! In my humble mind the realism of the session in the form of thorough processing of the mechanics of "how it really was" not helpful. Save for one - the maximum complexity of game rules and a slowdown shares on the session. Of course, GM should be more or less attuned to the realities of the era that mimics the setting, so do not make any glaring factual errors. The key here is to take note that most of the worlds RPG goes a historical epoch, as if he dresses up in her costume. With a few exceptions (the Wilderness), role-playing games do not aspire to play with reverence mentality, religion, economy, military, cultural realities in which it is embedded game.

Take the example of the stereotypical Neverland fantasy. An association with which the epoch we are arises? Of course - the Middle Ages. But whether the game world is constructed so as to reproduce the reality of the European Middle Ages? No! People think some heuristics, associations, stereotypes. And what an average player RPG is associated with the Middle Ages? Filth, stench, poverty, backwardness, religious fanaticism, epic knights, warriors shackled from head to toe in sheets. I'm not talking about that, as defenders cried and aficionados of historical truth of the Middle Ages such a picture is false. Of course, such an idea is not true, but valid. Has certain emotions and associations. Therefore, Marsellus Wallace in Pulp Fiction, said the shotgun to postrzelonego Zed - "just come here my niggas with burners acetylenowymi and do you go medieval on the ass."

why insist on the zażartością admirable for a detailed mapping of the session, weapons and rules for its operation is a failure for me. Just like playing with MG for which the convention is the biggest problem is "how much could cost gambison the chain mail in the game world, taking into account that the times of Casimir the Great ..." Mercy.


Secondly, engineering and testing

ideal approach to the mechanics of it is for me the real use of the session. This means roughly that the teacher uses the mechanics, not only during combat. I do not like bezkostkowego approach, where the game loses any rules and principles in favor of subjective judgments MG. Once someone has created the mechanics to make the game easier and easier to introduce the convention. I do not think turlania at every opportunity, even in moments where, according to convention, you can decide whether something will come or not. Likewise, I'm not a fan of overly complicated mechanic. This is simply a healthy attitude and relationship principles - the story.

Furthermore, I believe that the vast majority of the tests made by the player at the session should be open. Clear, transparent rules according to which I know if something comes up or not. Excessive "play poker" in my opinion a very antagonized relations Game Master - The players and did not build the aura of mystery is in session. Rather irritates me a situation where hundreds of rolls does not know why, but we are aware that GM is free to cheat, and manipulate test results.

Thirdly: Think of a player as he would like to be treated

MG, in whom is happy playing on the bed hung a sign reading, "I was born to make u happy." Although not torments session players on Britney Spears songs, but it applies to the currency. MG is a guy who has to make the players had fun. He takes on Klata responsibility for a successful Friday night.

To live up to tasks must therefore be primarily equitable. Devote adequate time to each player at the session. MG can not therefore better to treat the most wygadanego player, or his girlfriend. Facilitator should also pay attention to what is to keep the team together. Complete pathology is transformed into a session with these or other reasons, one actor theater. Moving resentments from real life to play well, and vice versa does not serve anything good.

Sure sometimes the structure of the script forces the lead of a thread 1 to 1 It's just that such situations This should be the absolute exception, played outside the session as an example of the introduction of individual characters in the game. Unacceptable is recovering from a player during a session to another room and running to him by a half hours of personal thread. Similarly, I can not imagine a player of a duel with a very bad NPCs for half the session, while the rest of the team falls asleep from boredom. However, this role-playing a parlor game. Good MG remembers.

Fourth: GM does not know the words do not

This is not my invention. So says John Wick in one of the clips on your official You Tube channel. Difficult for him to refuse because of this issue. With this concise statement hides a few things. MG does not restrict the form of saying "no" to the contrary, he says, "so you can do it, but ...." I just - "... but you get a high enough score on the dice roll," but it will have such and such consequences. " For me, it is of fundamental importance because it emphasizes the role of GM in non-antagonistic role-playing games. Taking turns up the game, but we shall not dictate Fri "I'll teach you to play REAL RPG." Calmly explain the rules and gives the greatest room to maneuver the characters players.

Fifth: Remember - too much harm .

I do not like the narrative and the gameplay is based on the one and only one recital. I was terribly bored. The session is a perfect combination of cool elements: shooting, romance, quest, intrigue, pursuit, ambush. All this topped with mechanics in reasonable doses, and in playing a joint action team.

That would be enough when it comes to concert wishes. Surely I might even dwell on the conventions and settingi I like and what not but in this case does not really matter. I can have fun at any session at any latitude, carried out at any convention provided that the Ministry will meet my humble request to the above list.

Monday, March 21, 2011

Pokemon Card Values 2010

RIT TV!

I invite everyone to attend the RIT TV program "Our Program" because I'll be there next day 28.03, Monday from 14:10 pm. If they can not watch on TV, no problem! Go to: www.rittv.com.br or www.ongrace.com


The part taught in the program: erase and write table decorated



I hope you there:)! bjkas

Friday, March 18, 2011

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glance at the Thousand Thrones


Last weekend I started doing recently is acknowledged group of players. As already mentioned met in previous posts by Searchlight, and about three months we play together in Warhammer. Since Przemek, MG donor, got bored with this cup fell on me to lead some adventure. Due to lack of time and inspiration I decided to use the cash - Thousand Thrones Campaign.

As for the campaign, it can be described as the quintessential style EPICK dark heroic fantasy . In the course of momentous things are happening for the Old World, and the players are thrown into a vortex of incidents involving intrigue, magic, chaos and Good, old, sigmarycki religious fanaticism. Incidentally, I chose to keep the TT because I consider it the best, ready-made series of adventures published in the 2nd edition of Warhammer.

Guide Edition in Angielski can get in a few online stores for quite exorbitant price of 100 zlotys. Unfortunately, there is the Polish version as Copernicus did not have time to spend Corporation, the Polish edition of WFRP 2ed before the fall. The same issue makes a good impression - 250 black - white pages stored small print contains 9 comprehensive adventure. Introduction consists of a short and leaves some hungry for a description of Marienburg and the outline of the entire campaign. Moreover, given how few zahaczek feature as players weave into the mainstream of events. Ideas for integrating the teams are so consistent and attractive that he took this method. Unfortunately, all posts of principals suddenly break off after a few adventures - apparently the creators decided that the team will not be at a later stage of the game need extra motivation, that keeps the group in its entirety.

The adventures are fairly equal, and as I said canonical elements include a session on Warhammer: intrigue, chaos, investigation, channels, pinch of black humor, secret cults and anti-lurking in the dark horror. Of course, there are a few lapses in the form of too many side quests that sometimes too much lead astray, or sometimes an excess of certain motifs that can not hit the tastes of all players. But how the ancients used to say, de gustibus coloribus et non est disputandum .

In the next few posts will put Reports of Session describing the actions of my team.

Thursday, March 17, 2011

Can U Go To The Walk In Clinic Of A Std Check

Inspiration

recently using the spare time I took to be keepin up with my backlog of film. The first one I looked two films about post-apocalyptic - the Way (The Road ) and the Book of Salvation ( The Book of Eli ). Both paintings, whose share is set in a broken world after the disaster, offering slightly different, less showy approach to the theme postapokalipsy.

WARNING SPOILERS!




Road
film is about a father and son wandering through desolate areas of the United States. Disaster, which destroyed the world is not the most important thing here - we do not know who, how and why it has pressed the red button launching nuclear charges. For it has been strongly emphasized the consequences of that act. The world is plunged into agony. Animals and plants will not survive Armageddon, lacking water and food, there postatomowa winter. People degenerate, cannibalism became widespread. Any power structure collapsed and replaced it right violence and fear. This hopeless, dead world travels two heroes - the father and son. The film obviously plays on the emotions of the recipient. Melancholy, grief and feelings of hopelessness - the whole production is saturated with these feelings. The main characters are trying to preserve the remnants of humanity and dignity to die.

film unfortunately was not able to avoid one, usually a very annoying thing to me. The characters say they are quite exaggerated, and on the screen even gushes naivety and didacticism. The division is clear, black - White. From the top you know what they are good, and who the bad guys. It is obvious how to behave crystal character played by Viggo Mortensen, a model of virtue and correct conduct for his son. Decisions taken by the father will always be correct and accurate. The same seems to be one-sided presentation of the fate of fallen humanity, where the bad guys are represented by groups of armed cannibals. There is a lack of uncertainty and anxiety that accompanies a situation where the degeneration and collapse can affect every character, not just individuals from the top makers of feature films by well-placed to be the bad. Worse the whole movie is sprinkled with quite banal soundtrack.

Despite these shortcomings movie really worth seeing. The plot, the presentation of a fallen world and the atmosphere zaszczucia, melancholy and fear make it possible to call
rust color visualization of it, one of the conventions of the game in Neuroshimie proposed by the authors. Pain, suffering fallout and doomed to lose characters thrown into a hopeless world, placed at some point before the heroic, from their point of view of a challenge.






Paper Salvation
film set in a climate postapokalipsy and destroyed, the western United States. Here it traverses the wilds alone, Last Fair, bringing with it one of the priceless, the last surviving copies of the Bible.

This production is quite controversial for some combination of cinema entertainment and religious issues. From the standpoint erpegowego is this is one of the strongest pillars of the Book of Salvation. Not noticed that usually religion in the worlds of fantasy and science fiction postapo is usually shown in a very shortness, brief and simplified way? Typically, the authors ignore the role of faith settingów, treating it as an instrumental political factions or completely przemilczając. It is a pity because, religion in the game can be a tremendous driving force for both plot and character motivations of individual players.





Wednesday, March 16, 2011

Good Places In Bangalore To Celebrate Birthday

and biscuit tins with decoupage


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Talent!

Look at the doll that my beautiful 8-anihos did!!
pulled the mother .... kkkk

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Headband


Stargate Atlantis Fake

necessarily done with washcloth to apply

Folks, this practice is very necessary!
washcloth is made to be very useful because you can load your toothbrush, toothpaste and even offers to dry your hands! There is a beauty!?

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T


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More flowers zipper - Coats current

few more flowers made of coats with zipper chains

These flowers are black jeans zippers
blue jeans, beige and lined with fabric flower

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beginnings of my post-apocalyptic adventure with RPG



Today's note is a bit sentimental and treats about how I started playing RPGs.
Unless my memory serves me, I started to play about 14 years ago in the holidays between the IV and V class of primary school. Together with his team mates and My coach went to Bialka Tatrzanska to sports camp Kung Fu. On-site, in addition to daily workouts began to indulge in erpegowemu rozpasaniu. Here are special greetings to my bosom buddy Ola, Co-partner and your friend's departure from elementary school who showed me what it is all the RPG and what to eat.

first system in which I started play was, of course, "the only legitimate" representative of the dark fantasy genre that is pierwszoedycyjny Warhammer. In fact, the first hammer just hard enough liked group, which at that time I played that over the next few years we played only in the reality, "a grim world of dangerous adventures," modifying and patching a hole in the archaic and mechanics, by introducing their own, often strongly bent ideas. The period in which I attended elementary and junior high school, you can easily call a "year erpegowego hedonism":) We met regularly once or even twice a week for long lasting 6-8 hours sessions.
In the meantime, a group of players has changed. Part people left, others took their place. Episodically started to play well in other systems, non-Warhammer - these were D & D 3ED, Call of Cthulhu, Wild field, Vampire Masquerade and Vampire the Dark Ages, Neuroshima.

In college, I had many reasons a lot because almost three-year break from playing. Since that time, I try to play regularly. Seeing the old group of friends, in which most of the players he knows from szczenięcych year primary school. In addition, due to non-existent now Szperaczowi (search for players and GM) have I join the other group formed by two older than me by several years the players.

Playing RPGs have never had as much contact with fandom. Usually played in their own hermetic quite a handful of friends and close friends. Rarely, I have been at conventions (except maybe one of Imladris and two Polconów) and have not read the mimes. I lived in blissful ignorance of not knowing what it is, for example, and why autumn Gawęda causes so much controversy;) Together with a group of enthusiasts erpegowych played in the most used by our system (Warhammer, of course) intuitively, "książkowo" you say.

What gave me the RPG?
In terms of entertainment, rather difficult for such a conclusion. I am far from sacralize my hobby, convincing about the fact that RPG is a field of art (the epics and drama), and finally the assertion that the role-playing games taught not know what 'soft' skills and raise communication skills, should facilitate finding a job and ensure the success of gender opposite. I think that in the dimension of entertainment RPGs have given me the The first is what good movies, books and computer games - the mass of fun. Second, role-playing games very integrated group of my friends. I'm not saying that RPGs have joined us, but certainly to some extent scementowały our long friendship.

Thursday, March 3, 2011

How To Watch Usb On Sony

Tiara and Flowers zipper - Coats current

These flowers are the zippers coats current . There are some that I am still developing. Once you are ready, post here for you guys ok!
bjkas

the flower is dark black jeans, very beautiful!



Does Porridge Contain Bran

But some trabalhinhos with felt